// Main header for Lighty.


#ifndef LIGHTY_H
#define LIGHTY_H

class Game_Metadata{
	
  public:
  
    const char* LIGHTY_VERSION="0.0.1";
    const char* LIGHTY_BRANCH="Nightly";

};

Game_Metadata Metadata;

#include "Lighty_Ai.h"
#include "Lighty_Audio.h"
#include "Lighty_Battle.h"
#include "Lighty_Camera.h"
#include "Lighty_Controls.h"
#include "Lighty_Debug.h"
#include "Lighty_Dialogue.h"
#include "Lighty_Files.h"
#include "Lighty_Fonts.h"
#include "Lighty_Hitbox.h"
#include "Lighty_Move.h"
#include "Lighty_Module_Manager.h"
#include "Lighty_Opti.h"
#include "Lighty_Options.h"
#include "Lighty_Pathfinding.h"
#include "Lighty_Saves.h"
#include "Lighty_Script.h"
#include "Lighty_Shaders.h"
#include "Lighty_Sprites_Loader.h"
#include "Lighty_Sys.h"
#include "Lighty_Trad.h"
#include "Lighty_Ui.h"
#include "Lighty_Window_Handler.h"

#endif
